@startuml
sprite $hashtag [48x48/16] {
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00000000000000003FFFFFFC000001FFFFFFE00000000000
00000000000000007FFFFFF8000005FFFFFF900000000000
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00000000000000BFFFFFF4000009FFFFFF60000000000000
00000000000000FFFFFFF000000DFFFFFF20000000000000
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000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
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00000000000FFFFFFF000000DFFFFFF20000000000000000
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0000000000BFFFFFF4000009FFFFFF600000000000000000
0000000000FFFFFFF000000DFFFFFF200000000000000000
0000000003FFFFFFC000001FFFFFFE000000000000000000
0000000007FFFFFF8000005FFFFFFA000000000000000000
000000000AFFFFFF4000008FFFFFF6000000000000000000
000000000144444300000004444430000000000000000000
000000000000000000000000000000000000000000000000
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}


!define FA_HASHTAG(_alias) ENTITY(rectangle,black,hashtag,_alias,FA HASHTAG)
!define FA_HASHTAG(_alias, _label) ENTITY(rectangle,black,hashtag,_label, _alias,FA HASHTAG)
!define FA_HASHTAG(_alias, _label, _shape) ENTITY(_shape,black,hashtag,_label, _alias,FA HASHTAG)
!define FA_HASHTAG(_alias, _label, _shape, _color) ENTITY(_shape,_color,hashtag,_label, _alias,FA HASHTAG)
skinparam folderBackgroundColor<<FA HASHTAG>> White
@enduml